DEFIANTXR rises to the challenges of Extended Reality (XR).
Third party development of Battlespace Simulations Inc. products.
Simulation consulting and training.
Innovation in all things XR.
Third party development of Battlespace Simulations Inc. products.
Simulation consulting and training.
Innovation in all things XR.
DEFIANTXR was started by Dan Meeks, a former AC-130U EWO and USAF Instructor Combat Systems Officer. After fourteen years of helping make Battlespace Simulations, Inc. a world leader in military simulation, Dan is now focused on getting the most of BSI’s cutting edge products by combining them with Extended Reality (XR), defying the challenges!
“MACE” is a product of Battlespace Simulations, Inc. and is not associated with DEFIANTXR.
During my time at Battlespace Simulations, Inc., I was the team member who refused to check out the source code: some one had to use the tools the customers would use, as they used them. There are a lot of tools to reach for, from CodeScripts, to plugins, to custom effects for image generators. I can provide bespoke solutions, or you can select from a storefront, coming soon.
Need a hand getting your simulator configured? Not sure of all the steps to remap your joystick buttons? Getting stuck on nailing the timing of that helicopter assault force? I can help. I have a decade and a half of experience training simulator operators and engineers.
Immersive Technology is an amazing tool. It has limitless possibilities in the three dimensional battlespace. Tools like XR are useful beyond warfare. The application of XR can benefit almost all business verticals. DEFIANTXR is focused on XR, seeing an opportunity for productivity applications in air-gapped environments where data must be protected.